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  1. Nice! The ability to manipulate primitives is pretty key to good image design in terms of being able to respond to revision requests quickly. Traditional freehand just can't keep up.

    Thanks for the tutorial - like Richard, this is encouragement enough for me to try it sometime if I get a chance to use the tool again. I have a license for CS3 but never had strong enough demand to use it or cart it from job to job (one of the gotchas with consulting out of house all the time, Jake, you have to use THEIR kit and their build.)

    I've gotten away with using Paint.NET (free) as it has good file format support for graphics files but does not keep a concept of a primitive once you create a shape. On Linux, Inkscape (f-ree-hee) has come a long way and does have the ability to manipulate primitives but importing anything specialized like a FW or PS file isn't possible. You drop to png and then import, leaving you to do a lot of editing rather than manipulating what's there.

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